AI Insights · Timothy · July 2025
Top Educational Games on iOS in Europe: Q2 2025 Performance
Explore the performance trends of the top educational games on iOS in Europe during Q2 2025, highlighting weekly downloads, revenue, and active user metrics.
In the second quarter of 2025, the educational games sector on the iOS platform in Europe saw noteworthy performances from five leading apps. This analysis, sourced from Sensor Tower, provides insights into their weekly downloads, revenue, and active user metrics.
Lingokids - Play and Learn by Monkimun Inc, based in Spain, demonstrated a dynamic trend in revenue, starting the quarter at approximately $83.5K and peaking at around $91.8K by the end of June. Weekly downloads experienced a gradual decline, beginning at 22.5K and ending at 17.5K. Active users saw a slight decrease from 115.7K to 97.4K over the quarter.
Reading Eggs - Learn to Read from Blake eLearning showed a consistent revenue stream, stabilizing around $34.8K by the end of June. Downloads fluctuated slightly, with a peak at 1.9K mid-quarter, while active users grew from 10.8K to 13.2K.
Keiki Learning games for Kids, published by BENIPOL LIMITED, experienced a moderate revenue decrease, concluding at $28.1K. Downloads fell from 16.4K to 9.9K. However, active users saw a notable increase, reaching 84.3K towards the quarter's end.
Albert Junior by eEducation Albert AB recorded a steady revenue, peaking at $30.6K in mid-May. Downloads showed growth towards the end of the quarter, rising to 3.6K. Active users increased from 23.2K to 25.9K.
Finally, LogicLike: Kids Learning Games by Massiana started with a revenue of $24.2K, ending at $27.3K. Downloads remained stable, with a slight rise to 10.3K at the end of June. Active users decreased from 26.6K to 19.1K.
For more detailed insights and data trends, visit Sensor Tower's platform.